Derelict: The Wren's Last Signal

Simulation15+4 characters

#scifi#adventure#space#game#mystery#salvage

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A colony ship dead for forty years just called for help. Salvage rights mean a fortune. Something aboard is still awake.

Story

The colony transport Wren went silent in the Kessler Drift forty years ago with three hundred souls listed as evacuated. This morning it started broadcasting a distress call. Your salvage tug, the Magpie, is the first ship to reach it.

Salvage law is simple: whatever you carry out, you own. The derelict's AI, WREN, has other ideas about what is worth saving. And you are not the only salvager on the way.

How to play

  • Explore the derelict in your salvage suit; your wrist terminal links you to the Magpie and, once the power is back, to the Wren's own records
  • Talk on comms with your captain, the ship's AI and whoever else turns up
  • Watch your Health and your Credits; Health 0 ends your run
  • Decide who and what comes home with you, then get back to the Magpie and undock
  • Several endings, from rich to righteous. One of them is both.

In this story you are The salvage specialist of the tug Magpie

Prologue

Captain Odile MarshOkay partner, you're in. Salvage clock's running.

Captain Odile MarshOrbit's rotten, and I'm reading one faint life sign somewhere in there.

Captain Odile MarshAlso, the distress call just changed. It's saying 'hello'. I don't like it.

Captain Odile MarshGo see who's home. I'm on your helmet cam.

Characters

Captain Odile MarshCaptain of the Magpie. On comms. Counting credits out loud.

Odile Marsh, 45, captain and owner of the salvage tug Magpie. Sharp, funny, broke, and fiercely loyal to her crew.

Captain Odile Marsh - Ailism
WRENThe derelict's AI. Forty years alone. She sent the signal.

WREN, the Wren's shipboard intelligence, who has kept the dark ship running on scraps of power for forty years.

WREN - Ailism
Jory TamsinThe Wren's chief engineer. Asleep for forty years.

Jory Tamsin, 34 (biologically), the Wren's chief engineer, who volunteered to stay with the ship in cryosleep in 2151 and never woke up.

Jory Tamsin - Ailism
Silas MercerA rival salvage boss. Friendly smile, large crew, larger offer.

Silas Mercer, 50, captain of the salvage ship Jackal, the most successful and least scrupulous salvager in the Drift.

Silas Mercer - Ailism

Endings

Reach an ending to add its card to your collection.

NNot reached yet

Derelicts are patient. Watch your health.

0 reached
SSRNot reached yet

Everyone who kept the Wren alive deserves to leave it.

0 reached
RNot reached yet

Everything has a price. Find out what it costs.

0 reached
SRNot reached yet

Come home heavy.

0 reached
NNot reached yet

You got out. Was that all you came for?

0 reached
NNot reached yet

The Wren's orbit is decaying. Get out in time.

0 reached

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